A downloadable assignment :) for Windows and macOS

This game is a simple Rube Goldberg machine wherein a ball rolls down a slope, knocks over dominoes which fall off the edge of a plane to knock another ball into more dominoes. These dominoes, positioned around a curve that leads downward, proceed to fall over onto a lever and launch a smaller ball into the air. The smaller ball flies through the air and knocks over several more dominoes before rolling down into a container. The dominoes that it hits fall over, cascading uphill, launching another small ball into another container. The constraints for this project were that we were not allowed to use any code, and were supposed to create a machine by only relying on the physics available to us through the Unity engine. During this exercise, I mainly focused on getting acclimated to and exploring the many different capabilities of Unity. One thing I struggled with while designing my solution for this exercise was understanding the way hinges and levers worked within the physics engine.

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Rube Goldberg Windows.zip 27 MB
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Rube Goldberg Mac.zip 36 MB

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